Someone Has to Die: Killing Characters

by | May 23, 2014

Last Updated:
May 27, 2017

There is a war. Brave heroes face countless obstacles, horrible foes, and great odds. Yet, somehow, everyone walks out with only a handful of scratches. What the heck?!

I admit it, I hate it when my favorite character dies. I’ve put down novels when too many characters that I’ve come to care about are killed off. But there is something too sappy sweet, too fantastical, when no one dies. Bad things happen during battles. People get hurt. Someone will perish.

And I don’t just mean secondary or tertiary characters. I mean the ones that kept you reading the novel. Only minor injuries after insane quests used to be a pet peeve when I was a reader. When I began writing my epic fantasy trilogy, the Rise of the Fifth Order, I realized I had to live up to the expectations I had when I merely read fantasy. I was going to have to kill someone off.

killing characters
I think my first reaction was “!?!???!”

After I stopped hyperventilating, I started wondering who?

I’m writing book 3 of an epic fantasy series. I love all of my characters, even the ‘bad’ ones! The thought of losing one of them after having shared (created) their hopes and plans for the future… well, it gives me a new perspective on why some authors never have a character die. But that isn’t the type of story I wanted to write… or the one I was writing. As the chapter numbers kept rising on the final book in the series, I knew I had to make a choice.

How does an author choose which character dies?

The situation could dictate it. Maybe only one or two characters are in extreme danger? For me, that didn’t apply. There is a war, everyone is facing danger. Any one of them could make a simple mistake, fall into a trap, or be in the wrong place. I was actually going to have to make a choice. At some point… I kept stalling.

Then I realized, if I couldn’t choose and any of the characters were just as likely to die, there was another possible solution: a random Yes/No generator!

Talk about a way to come up with a plot twist?! It removes the emotion from the decision, allowing the author to step back and simply see what fate offers. I wrote down names, hit a random generator button I found online a few times and wrote down the results. End of story.

Not entirely. Oddly, the results matched what I’d already been thinking. I think it may have been rigged. And the problem was, it felt like a cop-out. I wasn’t pushing the story to the depth, emotionally, that it could go. But I needed to keep writing if I was ever going to finish, so I went with it.

In the end, the moment, and character, offered itself. And it wasn’t the one from the random yes/no generator. It was someone I hadn’t written down, probably because I would never have considered letting them die, much less planning their death since book 1! It fit the story in ways I had never seen and explained actions at the end that I knew would happen but hadn’t known why. I was good with it. It felt right. Even if it hurt. A lot.

And that really is the bottom line. Not letting anyone die can subvert the impact of a novel as much as choosing the wrong person.

I’m already writing my next storyline, which will be a darker fantasy than the epic fantasy trilogy. More people are going to die. I hope that the story unfolds similarly to Spirit of Life and choosing won’t be an issue. If it is, I haven’t given up on the random generator idea!

Actually, after recent posts at the Guild of Dreams on the lack of disabilities and mental illness in fantasy, I’m thinking I need some gaming dice or at least number assignments for levels of injury. There is more to battle than life and death. Short term injuries, long term disabilities, death of friends or family, mental impacts, all of these things are relevant in life and our writing. I want to be a brave enough author not to shy away.

What about you? As a reader, what do you think when a character dies, or doesn’t? As an author, do you have problems killing someone off or is it planned from day one (and does that make friends hesitate accepting dinner invitations?!)?





Autumn is a best selling indie author, conservationist, & world traveler with plans for many more adventures both real and fantastical! She is currently settled in the wilds of Maine with her small dragonish dog and husband, searching for a portal to another world.

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Written by: Autumn

Autumn is a best selling indie author, conservationist, & world traveler with plans for many more adventures both real and fantastical! She is currently settled in the wilds of Maine with her small dragonish dog and husband, searching for a portal to another world.

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  1. Raven Tyjha

    You should totally look into a good set of game dice, I may even suggest multiple dice, a set for each character. Then google D&D injury locations, there are a plethora of charts, from simple locations that get hurt for temporary injuries, to broken limbs and torn ligaments, to permanent(or semi-permanent) disabilities. There are a few sects of horror gaming like Cthulhu that will give you mental effects of the same scope. It’s a huge can of worms, lol, have fun!

    • Lol. It does sound fun. I love that there are now mental effects! Things have changed since I last played D&D and such. I think dice could certainly add variability to injuries and change writing. Even a tarot reading or rune casting for a character can get things going in you are stuck. But it is also great when the story suggests what should happen naturally. I was surprised at who died in the story from the post. I would never have considered that character until the moment happened. And that she died … well, it has reverberated through a second trilogy affecting so many things. Goes to show that death doesn’t necessarily write a character out of the story!

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